AR & VR App Development Company
Immersive AR and VR apps for iOS, Android, Apple Vision Pro, and Meta Quest. Built with ARKit, ARCore, Unity, and visionOS by senior immersive engineers.
- Shipped AR / VR apps for consumer + enterprise
- ARKit, ARCore, Unity, and visionOS specialists
- Free 30-min AR / VR strategy call
Talk to an AR/VR Engineer View Case Studies
Talk to an AR / VR App Engineer
Tell us about the immersive product you have in mind. A senior engineer will respond within one business day.
Trusted by Industry Leaders
Free App Idea Assessment
How Good is Your App Idea?
Answer 8 quick questions and we'll send you a personalized report assessing your idea's viability, market fit, and recommended next steps — from the team that's shipped 200+ apps.
Takes about 2 minutes
What We Build
AR / VR Apps Capabilities
Mobile AR Experiences
ARKit and ARCore apps for retail try-on, navigation, interior design, and product visualization.
Apple Vision Pro & visionOS
Native visionOS apps that take advantage of spatial computing, gaze, and gesture input.
Meta Quest & Standalone VR
Unity-based VR apps for Quest 2 / 3 / Pro with hand tracking, multiplayer, and analytics.
Industrial AR Tools
AR-based maintenance, inspection, training, and remote assistance apps for enterprise field teams.
3D Capture & Scanning
RoomPlan, Object Capture, and photogrammetry pipelines for capturing and using real-world geometry.
Spatial UX Design
Spatial UX design, prototyping, and usability testing for AR / VR experiences that actually feel good to use.
AR and VR experiences engineered for real-world use.
From retail try-on to industrial training, we build immersive apps that ship to App Store, Play Store, Meta Quest, and Vision Pro — not just demos that live in a sandbox.
- ARKit + ARCore for plane detection, LiDAR, and persistence.
- Unity, Unreal, and WebXR delivery on phones and headsets.
- 3D asset pipelines via Reality Composer, Blender, and glTF.
- Meta Quest, Vision Pro, and HoloLens with Mixed Reality SDKs.
Immersive Apps That Earn Their Headset Time
AR and VR live or die by comfort and usefulness. A great immersive app is fast, intuitive, and respects the user's body — no motion sickness, no fiddly controls, no gimmicks. We've seen too many AR / VR projects fall over because the team treated immersive as a 3D rendering problem instead of a UX problem.
Maxiom Apps is an AR / VR app development company that ships immersive iOS, Android, Vision Pro, and Quest apps. We pair senior immersive engineers with UX designers and 3D artists, building experiences that feel natural to wear and useful to use. Whether you're shipping a consumer AR feature inside a mobile app or a standalone enterprise training experience for Quest, we treat AR / VR like the new frontier of app development that it is.
- AR Inside Native Apps
AR features that live inside your iOS or Android app via ARKit and ARCore — not separate downloads users abandon.
- visionOS-Native Thinking
Spatial computing apps designed for Vision Pro from the ground up — gaze, gesture, scene awareness, multitasking.
- Production-Ready VR
Quest-targeted VR apps with comfort tuning, analytics, and update / distribution flows that hold up at scale.
- Enterprise AR Operations
Asset management, device provisioning, and ops tooling for AR / VR deployed across field teams.
Where Our Work Has Impact
Retail & Try-On
AR try-on for fashion, eyewear, beauty, and home — driving conversion and reducing returns.
Real Estate & PropTech
AR / VR property tours, interior design previews, and architectural visualizations.
Training & Simulation
VR training, safety simulation, and onboarding experiences for enterprise and industrial use.
Healthcare & Therapy
VR for therapy, pain management, surgical planning, and clinical training.
Education & Museums
AR / VR learning experiences for K-12, higher ed, museums, and cultural institutions.
Industrial & Field Service
AR-based maintenance, inspection, and remote assistance for industrial and field teams.
How We Build, in Four Phases
01
Discover Strip your idea to its core value.
02
Design A lean plan that de-risks the build.
03
Develop Senior engineers ship in 2-week sprints.
04
Deploy Launch, measure, iterate to product-market fit.
Frequently Asked Questions
Have more questions? Schedule a call and our team will walk you through everything.
Which AR / VR platforms do you support?
Should I build for AR or VR?
Do you do 3D modeling and asset work?
What about comfort and motion sickness?
Can you build enterprise AR experiences?
Ready to Start Your AR / VR Apps?
Let's design and ship something users actually love.